Description

Slight visual upgrades of all planet and star textures: brightened stars, reworked and darkened volcanic types, retexturized gas giants, etc. With the exception of starfield.dds and starcorona2.dds, there are no resolution changes. Any possible performance impact should be completely negligible.

Screenshoots:

http://img410.imageshack.us/img410/8169/mtscreen04qs7.jpg

http://img143.imageshack.us/img143/8784/mtscreen03ig3.jpg

http://img410.imageshack.us/img410/1769/mtscreen02jv0.jpg

http://img201.imageshack.us/img201/8690/mtscreen01xt7.jpg

Installation Instructions

Method 1: As of v1.02, extract the contents of the archive into your Sins of a Solar Empire folder (default C:\Program Files\Stardock Games\Sins of a Solar empire\) and run "MT Install.bat" that will automatically backup the original files to "MT Textures (backup)" and replace them with the new ones. If you as paranoid as I am, check the contents of the .bat file using a text editor. It’s perfectly harmless.

Method 2: Allegedly, v1.03 will allow us to use custom textures without copying the whole 1Gb+ Textures directory into the mod folder. In this case, you may want to perform a "softer" installation of the pack by registering it as a game mod.
To do that (and to install any other mods), first you have to find the <Mod Path> used by the game:


This entry was posted on Monday, March 10th, 2008 at 12:45 am and is filed under General. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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